At lunchtime, we played 5 Minute Dungeon
, a surprisingly great card game that's like an actually-cooperative version of Munchkin with an incredibly tight time limit.
Each player has a character class, which gives them a themed deck of cards. Each deck has a different balance of Resource and Action cards (a Paladin has more Shields, a Wizard has more Scrolls); you have a hand of cards (you always draw up to the limit if you fall below it) to play - or you can Discard three cards to trigger your character's special ability.
The "Dungeon" is made up of a deck of Door cards (Monsters and Obstacles), two Challenge cards per player (additional hurdles to tackle) and a Final Boss. Each Monster and Challenge has a target of Resources required to defeat it - an Adorable Slime, for instance, is beaten by a Jump and Arrow combination.
What makes the game truly chaotic, is that players don't take turns. When someone turns over a Door, revealing the next challenge, people start shouting "I have shields!" or just throw cards into the middle of the table. But until you fight the boss, you don't have
to throw in relevant cards - if you've got useless garbage in your hand, it can get thrown in just so you can draw new cards. Of course, then you'll end up trashing things you need for the next challenge, but that's future You's problem.
I'm not sure how replayable it'll be - there's a certain amount of unpredictability with the way the dungeons are "built", and cycling around the classes will shake things up to an extent - but we made it through two dungeons at lunch today (there's an official app to keeps you to the five-minute limit, though any timer will do - so it's really
just five minutes per dungeon) and I had a lot more fun with it than I'd expected from hearing the phrase "Kickstarter-funded card game".
The one downside is that, as a Kickstarter game, it's not going to be in general release for at least a couple of months - the copy we played today arrived, somewhat miraculously, two whole months
ahead of the original target date, so Lord knows when it will hit retail.